By
Canchin,Daniel Riewaldt,Amber Sofia,+5.7k more
updated
The 14.16 Patch for Teamfight Tactics has arrived, bringing with it various buffs, ners, and tweaks to Traits, Units, Augments, and more!
This page acts as a comprehensive breakdown of the 14.16 Patch for TFT, including a link to the full Patch Notes.
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Systems
Golems
- Golem AD: 65 >>> 55
- Golem Health: 600 >>> 550
- Golem Ability damage: 335/500/750% AP >>> 300/480/750% AP
Large Changes
Traits
- Blaster Damage Amp: 8/15/30% >>> 12/25/45%
- Blaster Damage Amp after cast: 25/45/90% >>> 25/50/90%
- Faerie Crown damage amp: 25/35/40/75% >>> 25/40/45/75%
- Faerie (6) Queenguard’s Armor Healing/shielding power: 30% >>> 35%
- Faerie Queenguard’s Armor Health: 100 >>> 150
- Faerie Queenguard’s Armor Healing from Queen damage: 12% >>> 15%
- Frost AP/AD: 15/30/45/75% >>> 16/35/50/80%
- Preserver Healing: 2.5/4.5/7/10% HP >>> 2/4/6/9% HP
- Preserver Mana gain: 3/5/8/12% >>> 3/5/7/11%
- Preserver ticks while a unit is manalocked will now grant that mana after the manalock ends
- Scholar Mana per attack: 3/5/10 >>> 3/6/12
- Warrior Damage Amp: 10/18/25% >>> 10/20/30%
- Warrior Omnivamp: 10/18/25% >>> 10/20/30%
Units: Tier 1
- Seraphine Mana: 10/70 >>> 10/60
- Soraka Ability damage: 180/270/405% AP >>> 195/290/440% AP
- Warwick Ability damage: 50% AD >>> 55/55/65% AD
Units: Tier 2
- Ahri Ability magic damage: 135/200/280% AP >>> 140/210/325% AP
- Ahri Ability true damage: 90/135/210% AP >>> 100/150/230% AP
- Galio Ability damage reduction: 15/20/25% AP >>> 20/25/30% AP
- Kassadin Ability stacking damage: 35/50/80% AP >>> 30/45/70% AP
- Kassadin Ability shield: 300/335/370% AP >>> 260/285/310% AP
- Kog’Maw Ability damage: 290/300/325% AD >>> 280/280/290% AD
- Shyvana Ability damage: 35/50/75% AP + 1.5% HP >>> 45/65/100% AP + 1% HP
- Item class changed from Magic Tank to Magic Fighter
- Syndra Ability total cast time: 0.3 seconds >>> 1 second (read the context for details)
- Syndra Ability bonus rift damage: 35% >>> 30%
- Syndra Ability damage: 225/340/520% AP >>> 205/310/480% AP
- Syndra Ability adjacent damage: 110/170/260% AP >>> 100/150/235% AP
Units: Tier 3
- Katarina Ability damage: 160/240/365% AP >>> 175/260/420% AP
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Units: Tier 4
- Karma Ability no longer heals adjacent allies when an enemy dies
- Ryze Ability damage: 80/120/300% AP >>> 85/130/300% AP
- Varus ability cast time: 2.5 seconds >>> 1.5 seconds
Units: Tier 5
- Briar AD: 60 >>> 65
Augments: Removed
- The following Augments have been removed:
- Arcane Conduit
- Draconic Mastery
- On the House
Augments: Silver
- Beggars Can Be Choosers Gold: 4 >>> 7
- Find Your Center bonus health: 10% >>> 15%
- Find Your Center is no longer offered on 2-1
- Item Collector I Health per item: 10 >>> 5
- Keepers I Shield: 175 >>> 160
- Ones Twos Three 1-cost champions: 3 >>> 2
- Restart Mission Number of 2-star 2-costs: 2 >>> 3
- Restart Mission now properly states that champions are removed rather than sold.
- Row Rejuvenation I Base omnivamp: 7% >>> 8%
Augments: Gold
- Avenge the Fallen Bonus stats: 15 >>> 18
- Built Different II is now exclusive with Two Tanky
- Caramelized Comforts (Sugarcraft) Health per item component: 50 >>> 60
- Caramelized Comforts (Sugarcraft) Gold drop chance per item component: 8% >>> 10%
- Clockwork Accelerator Buff frequency: Every 4 seconds >>> Every 3 seconds
- Endless Hunt (Hunter) has been renamed to “Hunting Frenzy”
- Hunting Frenzy (Hunter) REWORKED: Your Hunters execute enemies below 12% health and gain 10% Attack Speed. Gain a Twitch and a Kog'Maw.
- Eternal Growth+ Immediate health gain: 100 >>> 60
- Explosive Growth+ XP gain per round: 10 >>> 11
- Fast Forward AS gain: 25% >>> 40%
- Fortune Favors the Bold: 8-10 loss cashout nerfed by ~10%
- Fortune Favors the Bold: Some 13-14 loss cashouts improved.
- Flexible Bonus emblems: Every Stage start >>> Start of the next 3 stages
- High Horsepower Bonus AS: 100% >>> 150%
- High Horsepower Ability Damage Amp: 235% >>> 300%
- Higher Education (Scholar) Mana spend: 100 >>> 80
- Higher Education (Scholar) AS: 10% >>> 12%
- Item Collector II Health per item: 15 >>> 10
- Keepers II Shield: 260 >>> 240
- Molten Caramel (Rumble) Ability Damage Amp: 190% >>> 200%
- Molten Caramel (Rumble) Omnivamp: 15% >>> 20%
- Pilfer Gold Granted: 4 >>> 0
- Practice Partners (Mage) Mana gain: 4 >>> 5
- Press the Attack (Multistriker) Damage: 5.5% HP >>> 5% HP
- Row Rejuvenation II Base Omnivamp: 9% >>> 10%
- School Mascot (Eldritch): No longer has Rabadon’s Deathcap at 5 and 7 Eldritch.
- School Mascot (Eldritch) Bonus Health: 5% >>> 10%
- School Mascot (Eldritch) Bonus Ability Power: 10 >>> 30
- Spellblades Damage: 175% AP >>> 150% AP
- Support Golem I is no longer offered on 2-1.
- Sweet Tooth (Nunu) Bonus Health: 200 >>> 100
- Three’s a Crowd Bonus Health: 66 >>> 75
- Trait Tracker is now exclusive with Flexible.
- Two Healthy Bonus Health: 90 >>> 80
- Witchy Wallop (Poppy) Damage: 80% >>> 85%
- Witchy Wallop (Poppy) Time between Wallops reduced from 0.25s >>> 0.15s
- Worth the Wait I Round delay: 4 >>> 2
Augments: Prismatic
- Anger Issues Armor/MR: 25 >>> 30
- Assassin’s Toolbox REWORKED: Now grants a Prowler’s Claw and an Infinity Edge immediately.
- At What Cost Bonus XP: 16 >>> 8
- Dark Alley Dealings Round delay: 5 ⇒ 3
- Giant and Mighty HP: 325 >>> 300
- Immovable Object Bonus effect: 70% >>> 60%
- Prismatic Ticket Free reroll chance: 50% >>> 45%
- Prismatic Ticket is no longer offered on 4-2
- Support Golem II is no longer offered on 2-1
- What the Forge Health per Artifact: 110 >>> 220
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Items
- Dragon’s Claw Healing: 5% per 2s >>> 2.5% per 2s
Artifacts, Support, and Radiant Items
- Blacksmith’s Gloves Health: 300 >>> 200
- Mogul’s Mail Health: 200 >>> 150
- Needlessly Big Gem Damage Amp: 10% >>> 5%
- Needlessly Big Gem Max Damage Amp: 25% >>> 20%
- Dragon’s Will (Radiant) Max Health: 18% >>> 15%
Charms
- NEW Charm: (Stage 2/3) Copycat - 1g - Get a 1-star copy of the first enemy unit to die next combat.
- NEW Charm: (Stage 5+) Spawn Swarm - 4g - Next combat: Your first two front-row units spawn a voidling after death.
- NEW Charm: (Stage 4+) Ironclad Spirit - 1g - Next combat: Your team gains 30 Armor.
- NEW Charm: (Stage 4+) Mystic Spirit - 1g - Next combat: Your team gains 30 Magic Resist.
- Backrow Star Cost: 5g >>> 2g
- Desperate Plea has been Removed.
- Enhance Cost: 2g >>> 1g
- Gear Swap Removed.
- Minor Gambit Gold for winning: 2 >>> 3
- Phantom Emblem Cost: 8g >>> 6g
- Shivinate is now offered on Stage 2/3 (was 3/4).
- Summon Dragon AD: 450 >>> 405
- The Star (Ascendant) Cost: 5g >>> 7g
- Tinker Cost: 1g >>> 0g
- Tinker is now offered from Stage 2 onward.
- Treasure Party Cost: 8g >>> 6g
Small Changes
Traits
- Bastion Armor/MR: 15/40/65/110 >>> 15/40/70/120
- Chrono: Timestop from Chrono 4 is now resisted with CC immunity
Units
- Jayce Ability damage: 425/425/450% AD + 40/60/90% AP >>> 425/425/475% AD + 40/60/90% AP
- Lillia Mana: 50/110 >>> 40/100
- Galio Ability damage reduction: 15/20/25% AP >>> 20/25/30% AP
- Wukong Ability shield: 330/440/550% AP >>> 380/460/550% AP
- Tahm Kench Health: 1050 >>> 1100
Augments
- Bastion Crown Champion Granted: Nunu >>> Shen
- Blaster Crown Champion Granted: Tristana >>> Ezreal
- Blossoming Lotus I/II no longer appear at Stage 2-1
- Scholar Crown Champion Granted: Ahri >>> Bard
- Scholar Crown Item Granted: Guardbreaker >>> Spear of Shojin
- Vertically Inclined Damage Amp: 8/16% >>> 9/18%
- Vertically Inclined no longer appears at Stage 2-1
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Modes
- Hyper Roll
- Dummies and Golems level up one stage later
- I’m the Carry Now Augment Golem stat multipliers adjusted to power up later
- Frost Soldier bonus Health scaling is now lower in Hyper Roll: 200 >>> 110 per stage
- All That Shimmers/+ is no longer available in Hyper Roll
- A Golden Quest is no longer available in Hyper Roll
- An Upgraded Adventure is no longer available in Hyper Roll
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Riot Games websites TFT 14.16 Patch Notes blog post.
Up Next: LoL 14.16 Patch Notes
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